Step 1: Background
What is your character’s origin? Were you born in a slum on Earth before the Fall or raised in a protected enclave? Were you an early space colonist or an indentured worker?
Each background provides you with a package of active and knowledge skills. Note these on your character sheet. Don’t dwell too long on your choice — you’ll have an opportunity to acquire other skills and switch some skills around in later steps. For field skills, a short selection of common fields is listed, but you can choose your own (Skills). Alternatively, leave the field unassigned for now and decide on it during game play.
Colonist
You were an original settler of Earth orbit, Luna, Mars, or a smaller outpost elsewhere, before the Fall.
Free Fall | 40 |
Hardware: (Choose One) Common Fields: Aerospace, Electronics, Industrial | 40 |
Interface | 30 |
Pilot: (Choose One) Common Fields: Air, Ground, Nautical, Space | 30 |
Survival | 30 |
Know: (Choose One) Common Fields: Administration, Flight Crew Ops, Hab Ops | 60 |
Know: (Choose One) Common Fields: Botany, Chemistry, Engineering, Physics | 30 |
Enclaver
On Earth, you lived a life of precarious but protected stability in a defended enclave.
Athletics | 40 |
Interface | 40 |
Kinesics | 30 |
Persuade | 20 |
Pilot: Ground | 20 |
Program | 20 |
Know: (Choose One) Common Fields: Celebrity Gossip, Pop Culture, Sports | 60 |
Know: (Choose One) Common Fields: Economics, Education, Psychology | 30 |
Freelancer
You were a cog in the wheels of hypercapitalism, taking whatever gigs came your way.
Interface | 40 |
Kinesics | 20 |
Persuade | 40 |
Program | 30 |
Research | 40 |
Know: (Choose One) Common Fields: Accounting, Data Processing, Freelancing | 60 |
Know: (Choose One) Common Fields: Craft Beers, Martian Techno, Sports | 30 |
Hyperelite
You lived in the top percent, with abundant wealth and resources.
Athletics | 30 |
Deceive | 30 |
Kinesics | 50 |
Persuade | 30 |
Provoke | 30 |
Know: (Choose One) Common Fields: Fine Art, Hypercorp Politics, Stock Market | 60 |
Know: (Choose One) Common Fields: Economics, Law, Political Science | 30 |
Indenture
With nothing to lose, you sold yourself into a work contract for the off-world hypercorps.
Fray or Melee | 20 |
Free Fall | 40 |
Hardware: (Choose One) Common Fields: Groundcraft, Industrial, Robotics | 50 |
Interface | 40 |
Perceive | 20 |
Know: (Choose One) Common Fields: Asteroid Mining, Habitat Ops, Terraforming | 60 |
Know: (Choose One) Common Fields: Black Markets, Gambling, XP Dealers | 30 |
Infolife
You are an AGI, a digital consciousness born of software code.
Infosec | 50 |
Interface | 50 |
Program | 50 |
Research | 20 |
Know: (Choose One) Common Fields: Accounting, Administration, System Administration | 60 |
Know: (Choose One) Common Fields: Computer Science, Cryptography, Psychometrics | 30 |
Isolate
You eked out a self-exiled existence in a remote habitat or ship on the fringes of occupied space.
Free Fall | 40 |
Guns | 20 |
Hardware: (Choose One) Common Fields: Aerospace, Electronics, Robotics | 40 |
Medicine: Paramedic | 20 |
Pilot: (Choose One) Common Fields: Air, Ground, Nautical, Space | 30 |
Survival | 20 |
Know: (Choose One) Common Fields: Flight Crew Ops, Gas Mining, Habitat Ops | 60 |
Know: (Choose One) Common Fields: Bioconservativism, Conspiracies, Religion | 30 |
Lost
You are a legacy of the doomed Lost Generation, undergoing an accelerated-growth childhood that left most others sociopathic or insane. You must purchase the Psi trait in Step 10.
Deceive | 40 |
Infiltrate | 20 |
Kinesics | 40 |
Perceive | 20 |
Psi | 50 |
Know: (Choose One) Common Fields: Biology, Psychology, Sociology | 60 |
Know: (Choose One) Common Fields: Privacy, Serial Killers, Mind Hacks | 30 |
Underclass
You are a veteran of the slums, favelas, ghettoes, and flooded cities of Earth. You used whatever means necessary to get by.
Deceive | 30 |
Fray | 20 |
Guns or Melee | 40 |
Kinesics | 40 |
Perceive | 20 |
Persuade | 20 |
Know: (Choose One) Common Fields: Black Markets, Drugs, Triads | 60 |
Know: (Choose One) Common Fields: Con Artistry, Police Ops, Smuggling | 30 |
Uplift
You are an uplift: the latest generation of bonobo, cetacean, chimpanzee, corvid, gorilla, neanderthal, octopus, orangutan, or parrot raised to human levels of intelligence.
Athletics | 40 |
Fray | 20 |
Kinesics | 30 |
Perceive | 40 |
Provoke | 20 |
Survival | 20 |
Know: (Choose One) Common Fields: Uplift Culture, Uplift Rights | 60 |
Know: (Choose One) Common Fields: Genetics, Sociology, Zoology | 30 |
Random Background
If you’d rather determine your background randomly, roll 1d10:
Roll Background Roll Background 1 Colonist 6 Infolife 2 Enclaver 7 Isolate 3 Freelancer 8 Lost 4 Hyperelite 9 Underclass 5 Indenture 10 Uplift