Morphs

The morphs here represent a fraction of the sleeves and shells available to characters. You must purchase at least one morph during character creation. During gameplay, you may need to acquire a new morph when forking, egocasting, or resleeving (Acquiring Morphs) — or when the one you have is destroyed.

  • Movement Rate: The mobility system used and distance covered (Movement).
  • Ware: Bioware, cyberware, hardware, meshware, and/or nanoware the morph is equipped with (starting on Gear).
  • Morph Traits: Traits that each morph of this type has (Traits).
  • Common Extras: Prevalent but not baseline traits or ware for the morph type. These are not included in the MP cost and must be acquired separately.

Morph List

MorphTypeCost
AgentInfomorph2 MP
ArachnoidSynthmorph6 MP
Basic PodPod1 MP
BouncerBiomorph4 MP
CaseSynthmorph0 MP
DigimorphInfomorph0 MP
DragonflySynthmorph1 MP
ExaltBiomorph2 MP
FlatBiomorph0 MP
FlexbotSynthmorphVariable
FuryBiomorph6 MP
FuturaBiomorph4 MP
GalateaSynthmorph5 MP
GhostBiomorph6 MP
HibernoidBiomorph4 MP
IkonInfomorph1 MP
MentonBiomorph4 MP
Neo-AvianUplift0 MP
Neo-Bonobo/Neo-ChimpanzeeUplift1 MP
Neo-GorillaUplift3 MP
Neo-NeanderthalUplift2 MP
Neo-OctopusUplift3 MP
Neo-OrangutanUplift3 MP
NeotenicBiomorph2 MP
NovacrabPod4 MP
OlympianBiomorph4 MP
OperatorInfomorph2 MP
Pleasure PodPod4 MP
ReaperSynthmorph12 MP
RemadeBiomorph7 MP
RusterBiomorph3 MP
SavantSynthmorph4 MP
Security PodPod5 MP
ShaperPod5 MP
SlitheroidSynthmorph5 MP
SpareSynthmorph0 MP
SplicerBiomorph1 MP
Steel MorphSynthmorph5 MP
SwarmanoidSynthmorph3 MP
SylphBiomorph4 MP
SynthSynthmorph3 MP
Worker PodPod3 MP