THE STORY:
The career decided here is either the one you practiced most notably during your life so far (perhaps out of a handful of careers over the years) or the one you most recently pursued at the start of gameplay. In most cases, this career will be the one you practiced in the wake of the Fall, as you navigated a life in the drastically changed and shell-shocked Solar System. Whichever the case, it is the one that defines you the most, in terms of skills.
d10 #2 | Career | Description |
1 | Academic | You devote your efforts to the pursuit of knowledge. |
2 | Covert Operative | You are skilled at accessing places you don’t belong. |
3 | Enforcer | You’re a thug, whether for hire or for a dedicated cause. |
4 | Explorer | You walk on alien worlds and see things others wouldn’t believe. |
5 | Face | You excel at convincing others, even when it is not in their best interests. |
6 | Genehacker | DNA is your artistic medium. |
7 | Hacker | Software heeds your beck and call. |
8–10 | | RE-ROLL #2 |
d10 #2 | Career | Description |
1 | Investigator | Few details escape your scrutiny. |
2 | Medic | You have a background in medicine. |
3 | Mindhacker | You meld minds and memories. |
4 | Scavenger | You scrounge through wrecks and ruins, seeking value in destruction. |
5 | Scientist | You seek to understand how the universe works — or at least certain elements of it. |
6 | Soldier | You deploy violence — or the threat of it. |
7 | Techie | You make and fix things. |
8–10 | | RE-ROLL #2 |
You devote your efforts to the pursuit of knowledge.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You store and maintain transhumanity’s collective knowledge.
- Motivation: +Protect Knowledge
| |
r-rep | 30 |
Infosec | 20 |
Interface | 40 |
Perceive | 20 |
Program | 30 |
Research | 50 |
Know: Administration | 30 |
Know: Computational Archeology | 40 |
Know: Data Science | 30 |
- You find secrets hidden within the data.
- Motivation: +Research
| |
COG | 5 |
r-rep | 20 |
Interface | 30 |
Perceive | 25 |
Program | 20 |
Research | 60 |
Know: Data Science | 30 |
Know: Lab Ops | 30 |
Know: Mathematics | 50 |
- You educate the next generation of transhumans.
- Motivation: +Education
| |
INT | 5 |
r-rep | 20 |
Interface | 30 |
Kinesics | 25 |
Persuade | 30 |
Research | 40 |
Know: Anthropology | 30 |
Know: History | 50 |
Know: Instruction | 40 |
You are skilled at accessing places you don’t belong.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You ghost your way past habitat security restrictions.
- Motivation: +Wealth
| |
g-rep | 20 |
Athletics | 10 |
Deceive | 40 |
Infiltrate | 50 |
Infosec | 30 |
Perceive | 20 |
Pilot: Spacecraft | 30 |
Know: Security Ops | 30 |
Know: Smuggling | 60 |
- You infiltrate organizations to ferret out secrets or destroy them from within.
- Motivation: +Uncover Secrets
| |
SAV | 5 |
c-rep | 20 |
Deceive | 50 |
Infiltrate | 40 |
Infosec | 40 |
Persuade | 25 |
Know: Hypercorps | 30 |
Know: Spycraft | 60 |
- You have your way with security systems in the cause of redistributing wealth.
- Motivation: +Don’t Get Caught
| |
REF | 5 |
g-rep | 20 |
Deceive | 35 |
Hardware: Electronics | 30 |
Infiltrate | 60 |
Infosec | 30 |
Know: Black Markets | 30 |
Know: Security Ops | 60 |
You’re a thug, whether for hire or for a dedicated cause.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You’re part of a volunteer group that defends your hab and handles conflict resolution.
- Motivation: +Protect Community
| |
@-rep | 20 |
Fray | 30 |
Guns | 30 |
Kinesics | 30 |
Melee | 40 |
Perceive | 20 |
Persuade | 30 |
Know: Conflict Resolution | 50 |
Know: Security Ops | 40 |
- You serve the criminal whims of your syndicate’s leaders.
- Motivation: +Wealth
| |
SOM | 5 |
g-rep | 20 |
Deceive | 20 |
Fray | 25 |
Guns | 30 |
Melee | 50 |
Provoke | 30 |
Know: Cartel Politics | 40 |
Know: Racketeering | 50 |
- You and your gang band together for safety and weight of numbers.
- Motivation: +Thrill-Seeking
| |
g-rep | 20 |
Deceive | 20 |
Fray | 30 |
Guns | 20 |
Melee | 50 |
Perceive | 30 |
Provoke | 30 |
Know: Gangs | 50 |
Know: Police Ops | 40 |
You walk on alien worlds and see things others wouldn’t believe.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You handle the grunt work of exploration: base camps, field tests, and support.
- Motivation: +Adventure
| |
x-rep | 20 |
Athletics | 30 |
Hardware: Groundcraft | 30 |
Hardware: Industrial | 20 |
Medicine: Forensics | 20 |
Pilot: Ground | 20 |
Survival | 60 |
Know: Astrobiology | 30 |
Know: Gatecrashing | 60 |
- You specialize in survey and recon.
- Motivation: +Exploration
| |
INT | 5 |
x-rep | 20 |
Athletics | 30 |
Hardware: Robotics | 20 |
Infiltrate | 20 |
Perceive | 30 |
Pilot: Air | 25 |
Survival | 30 |
Know: Geology | 30 |
Know: Surveying | 60 |
- You seek out gatecrashers that are lost or in trouble.
- Motivation: +Help Others
| |
x-rep | 20 |
Athletics | 20 |
Fray | 30 |
Guns | 20 |
Medicine: Paramedic | 40 |
Perceive | 20 |
Pilot: Ground | 20 |
Survival | 30 |
Know: Emergency Services | 60 |
Know: Gatecrashing | 30 |
You excel at convincing others, even when it is not in their best interests.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You deceive others for fun and profit. Or you work in advertising/marketing. Same thing.
- Motivation: +Wealth
| |
SAV | 5 |
g-rep | 20 |
Deceive | 60 |
Kinesics | 30 |
Persuade | 40 |
Provoke | 25 |
Know: Con Artistry | 60 |
Know: Skipjacking | 30 |
- You work your connections to make sure everyone gets what they are after.
- Motivation: +Wealth
| |
SAV | 5 |
g-rep | 20 |
Deceive | 40 |
Infosec | 25 |
Kinesics | 30 |
Persuade | 60 |
Know: Black Markets | 60 |
Know: Smuggling | 30 |
- You work deals and deploy leverage to get your way.
- Motivation: +Skill Mastery
| |
WIL | 5 |
c-rep | 20 |
Deceive | 20 |
Kinesics | 50 |
Persuade | 60 |
Provoke | 25 |
Know: Hypercorps | 30 |
Know: Politics | 30 |
Know: Psychology | 30 |
DNA is your artistic medium.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You are fascinated with alien life and what makes it tick.
- Motivation: +Research
| |
r-rep | 20 |
x-rep | 20 |
Medicine: Biotech | 30 |
Medicine: Forensics | 60 |
Medicine: Veterinary | 30 |
Program | 20 |
Research | 20 |
Know: Astrobiology | 40 |
Know: Computational Biology | 20 |
Know: Zoology | 30 |
- You dabble: body mods, neogenetics, gene therapies, smart drugs, and more.
- Motivation: +Science!
| |
COG | 5 |
r-rep | 20 |
Medicine: Biotech | 50 |
Medicine: Pharmacology | 50 |
Program | 30 |
Research | 25 |
Know: Lab Ops | 30 |
Know: Neogenetics | 40 |
Know: Smart Drugs | 20 |
- Your veterinary science background extends to smart animals and uplifts.
- Motivation: +Uplift
| |
r-rep | 20 |
Exotic Skill: Animal Handling | 30 |
Kinesics | 20 |
Medicine: Biotech | 30 |
Medicine: Pharmacology | 40 |
Medicine: Veterinary | 60 |
Know: Genetics | 30 |
Know: Smart Animals | 20 |
Know: Zoology | 40 |
Software heeds your beck and call.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You specialize in defending systems from intruders.
- Motivation: +Protect Systems
| |
c-rep | 20 |
Hardware: Electronics | 30 |
Infosec | 50 |
Interface | 40 |
Program | 40 |
Research | 20 |
Know: Computer Science | 30 |
Know: System Administration | 60 |
- You penetrate systems to liberate their secrets.
- Motivation: +Thrill-Seeking
| |
COG | 5 |
g-rep | 20 |
Infosec | 60 |
Interface | 40 |
Program | 30 |
Research | 25 |
Know: Info Brokers | 40 |
Know: Mesh Security | 50 |
- You hack hypercorp/gov sites and reverse engineer tech in support of social causes.
- Motivation: +Solidarity
| |
@-rep | 20 |
Hardware: Electronics | 30 |
Infosec | 50 |
Interface | 40 |
Program | 40 |
Research | 20 |
Know: Hypercorps | 30 |
Know: Mesh Security | 30 |
Know: Politics | 30 |
Few details escape your scrutiny.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You attempt to solve crimes.
- Motivation: +Solve Mysteries
| |
c-rep | 20 |
Infosec | 20 |
Kinesics | 30 |
Guns | 20 |
Medicine: Forensics | 20 |
Perceive | 40 |
Research | 50 |
Know: Investigation | 60 |
Know: Cartels | 30 |
- You track down escaped and wanted egos.
- Motivation: +Locate Fugitives
| |
c-rep | 20 |
Guns | 20 |
Infosec | 20 |
Kinesics | 60 |
Melee | 30 |
Perceive | 20 |
Research | 30 |
Know: Ego Hunting | 60 |
Know: Smuggling | 30 |
- You bring important subjects to the public’s attention.
- Motivation: +Uncover Secrets
| |
f-rep | 20 |
Infosec | 20 |
Kinesics | 40 |
Perceive | 20 |
Persuade | 20 |
Provoke | 20 |
Research | 60 |
Know: Journalism | 60 |
Know: Current Events | 30 |
You have a background in medicine.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You tweak and modify biomorphs and assist with resleeving.
- Motivation: +Creative Expression
| |
c-rep | 10 |
f-rep | 10 |
Medicine: Biotech | 60 |
Medicine: Pharmacology | 50 |
Medicine: Psychosurgery | 40 |
Research | 30 |
Know: Genetics | 30 |
Know: Morphs | 40 |
Know: Cognitive Science | 20 |
- You provide emergency medical services.
- Motivation: +Help Others
| |
@-rep | 10 |
c-rep | 10 |
Kinesics | 30 |
Medicine: Biotech | 30 |
Medicine: Paramedic | 60 |
Medicine: Pharmacology | 30 |
Research | 30 |
Know: Drugs | 40 |
Know: Emergency Services | 50 |
- You are a general practice doctor with a few unusual specializations.
- Motivation: +Solve Problems
| |
c-rep | 10 |
r-rep | 10 |
Medicine: Biotech | 60 |
Medicine: Pharmacology | 50 |
Medicine: Psychosurgery | 40 |
Research | 30 |
Know: Genetics | 20 |
Know: Infectious Diseases | 40 |
Know: Cognitive Science | 30 |
You meld minds and memories.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- Whether a viral marketer or culture hacker, you specialize in infectious ideas.
- Motivation: +Go Viral
| |
f-rep | 20 |
Infosec | 20 |
Medicine: Psychosurgery | 40 |
Persuade | 60 |
Provoke | 40 |
Program | 20 |
Know: Influencers | 20 |
Know: Memetics | 40 |
Know: Psychology | 30 |
- You are a mindshaper, helping people sculpt their mental palaces.
- Motivation: +Skill Mastery
| |
COG | 5 |
c-rep | 20 |
Infosec | 20 |
Medicine: Psychosurgery | 60 |
Medicine: Pharmacology | 30 |
Program | 20 |
Know: Cognitive Science | 60 |
Know: Psychiatry | 30 |
Know: Psychology | 25 |
- You help people cope with mental trauma and improve their cognitive skills.
- Motivation: +Help Others
| |
SAV | 5 |
c-rep | 20 |
Kinesics | 40 |
Medicine: Psychosurgery | 40 |
Medicine: Pharmacology | 40 |
Persuade | 20 |
Research | 15 |
Know: Psychiatry | 30 |
Know: Psychology | 40 |
Know: Social Services | 20 |
You scrounge through wrecks and ruins, seeking value in destruction.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You making a living by resurrecting abandoned tech.
- Motivation: +Prosperity
| |
@-rep | 10 |
g-rep | 10 |
Hardware: Armorer | 40 |
Hardware: Electronics | 40 |
Hardware: Robotics | 50 |
Infosec | 30 |
Pilot: Air | 20 |
Know: Black Markets | 30 |
Know: Bot Models | 40 |
Know: Proprietary Tech | 20 |
- You strip abandoned ships and habs for anything of value.
- Motivation: +Wealth
| |
c-rep | 10 |
g-rep | 10 |
Hardware: Aerospace | 40 |
Hardware: Demolitions | 40 |
Hardware: Industrial | 50 |
Interface | 20 |
Pilot: Space | 30 |
Know: Flight Crew Ops | 30 |
Know: Scavenging | 40 |
Know: Spacecraft | 20 |
- You raid quarantine zones for artifacts.
- Motivation: +Thrill-Seeking
| |
g-rep | 20 |
Hardware: Electronics | 40 |
Hardware: Demolitions | 40 |
Hardware: Robotics | 50 |
Infosec | 20 |
Pilot: Ground | 30 |
Know: Quarantine Zones | 30 |
Know: Smuggling | 40 |
Know: TITAN Tech | 20 |
You excel at convincing others, even when it is not in their best interests.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You use your training in the life sciences to study exoplanets.
- Motivation: +Discovery
| |
COG | 5 |
r-rep | 20 |
Hardware: Robotics | 40 |
Medicine: Forensics | 25 |
Program | 20 |
Research | 30 |
Survival | 40 |
Know: Botany | 30 |
Know: Ecology | 40 |
Know: Geology | 20 |
- You excel in the hard sciences.
- Motivation: +Science!
| |
COG | 5 |
r-rep | 20 |
Hardware: Robotics | 30 |
Pilot: Space | 20 |
Program | 30 |
Research | 50 |
Know: Astronomy | 25 |
Know: Chemistry | 40 |
Know: Physics | 50 |
- You investigate the remains of dead alien civilizations.
- Motivation: +Uncover Secrets
| |
r-rep | 10 |
x-rep | 10 |
Hardware: Demolitions | 30 |
Hardware: Electronics | 30 |
Infosec | 20 |
Perceive | 30 |
Program | 30 |
Research | 30 |
Survival | 10 |
Know: Astrobiology | 30 |
Know: Surveying | 20 |
Know: Xeno-Archeology | 40 |
You deploy violence — or the threat of it.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You place yourself between your client and potential harm.
- Motivation: +Protect Client
| |
c-rep | 20 |
Fray | 40 |
Guns | 40 |
Kinesics | 50 |
Melee | 50 |
Know: Bodyguarding | 50 |
Know: Security Ops | 40 |
- You’re a gun for hire.
- Motivation: +Survival
| |
SOM | 5 |
c-rep | 10 |
g-rep | 10 |
Fray | 40 |
Guns | 60 |
Melee | 30 |
Perceive | 25 |
Know: Conflict Zones | 20 |
Know: Mercenary Groups | 30 |
Know: Military Ops | 40 |
- You’re an assassin, street ronin, special ops, or general badass.
- Motivation: +Current Objective
| |
REF | 5 |
g-rep | 20 |
Fray | 30 |
Hardware: Demolitions | 15 |
Infiltrate | 30 |
Guns | 50 |
Melee | 30 |
Know: Black Markets | 50 |
Know: Security Ops | 40 |
You make and fix things.
Roll 1d100 or choose a career path. Then jump to Step 10: Interests.
- You’re a nano-engineer.
- Motivation: +Creative Expression
| |
c-rep | 20 |
Hardware: Electronics | 60 |
Infosec | 30 |
Interface | 30 |
Program | 60 |
Know: Nanofacturing | 40 |
Know: Nanotechnology | 50 |
- You keep the life support running.
- Motivation: +Solve Problems
| |
@-rep | 10 |
c-rep | 10 |
Hardware: Electronics | 40 |
Hardware: Groundcraft | 20 |
Hardware: Industrial | 50 |
Interface | 30 |
Pilot: Ground | 20 |
Program | 20 |
Know: Engineering | 40 |
Know: Habitat Ops | 50 |
- You operate drones and repair synths.
- Motivation: +Skill Mastery
| |
c-rep | 20 |
Hardware: Aerospace | 20 |
Hardware: Electronics | 30 |
Hardware: Robotics | 50 |
Pilot: Air | 20 |
Pilot: Ground | 20 |
Program | 40 |
Know: Bot Models | 60 |
Know: Synthmorphs | 30 |